Showing posts with label Museums and the Web. Show all posts
Showing posts with label Museums and the Web. Show all posts

Wednesday, April 8, 2015

Why we take audio tours

I must be honest that the audio guide desk is not something I regularly head for in museums. Why? My immediate response would be that a) I don’t have time and b) I have listened to too many overly didactic and drawn out commentaries. I have blogged before on the technology challenges to the traditional audio guide (January 2011February 2011, August 2012February 2015). A few years on from some of those blogs, the predicted smartphone take over has not happened with the audio tour still very much alive and well. My view is that visitors have decided the distraction of a further visual aid in what is already a highly visual experience, particularly in an art museum, is too much of a sensory overload.

Technology aside, it is fascinating to see what drives people to take up audio tours through new research by the British Museum, entitled 'An audio state of mind: Understanding behaviour around audio guides and visitor media'. Their starting point was the perceived low take up (160,000 out of nearly 7 million visitors) with the aim being to increase this and also understand how visitors use the audio guides.

Amongst a number of interesting discoveries:
  • Time plays a key role (I can empathise with that) with many visitors presuming the audio tour will take a long time (though the definition of ‘a long time’ varied between three and six hours) and force them to spend more time than they had.
  • It appears that the traditional visitor segmentation of streakers, strollers and studiers (see my blog from October 2011) is poorly servicing our understanding of visitors, with people moving between segments during visits, displaying much more personalised and flexible motivations and identities.
  • Confidence plays an important role, namely whether the visitor feels they can successfully negotiate the museum unaided, relying on labels.
  • Many visitors come knowing what they want to see, but once they have done so, they tend to wander aimlessly, a perfect time to take up an audio guide, if they could be corralled to be offered such.
A couple of other points. This research is from a paper due to be given at Museums and the Web 2015 in Chicago next week. Having been to three previous ones, the MW annual conference, now in its 19th year, remains for me the most wide ranging of the mainstream museum technology get-togethers, the others being the more US based MCN (Museum Computer Network) and the more European based MuseumNext.

Also I liked the way this project was put together. Described as an ‘agile‘ project, it had a small team of one staff member, three free lancers and an intern, a defined time scale, a project room, daily ‘scrums’, an initial research phase, and then a prototype testing phase, resulting in some really useful outputs.


Friday, April 13, 2012

Museums and the Web 2012

I predicted a couple of weeks ago that the underlying theme of Museums and the Web 2012 being held here in sunny downtown San Diego would be digital leadership.

Well after the first day of proceedings I can report that this issue is certainly on the agenda, but I think the bigger issue is actually going to be about whether this conference (now in its 17th year) should be renamed Museums and the Digital World.

Few of the papers mention the web, and papers this morning by Bruce Wyman and Rob Stein pushed hard the concept of the necessity for museums to have a digital strategy. No longer is this strategy just about how a web site is used to benefit the museum but it is about the integration of everything digital from digitisation of collections to building apps and the onsite and offsite presence of the museum.

Bruce sees that everyone in the museum should be aware of the need to produce digital content with three roles critical to this:
  1. The content creators - they need to be aware that all content will be picked apart, mashed and reused in ways they never envisaged. Alongside this, accurate metadata, as the conduit to much content, is more important than ever before.
  2. The constructors (i.e. those that build the content) - be aware that consumers want to interact with content on many different platforms, and find it transportable easily between them. Interestingly Bruce straw-polled the conference delegates to show that the vast majority have iPhones not Androids, reflecting his view that iPhone users are much more engaged with content than Android users (who he claims tend to buy their phones largely as clever phones rather than a window to the world). The usage flies in the face of the stats published in USA Today this morning which showed that 2011 global smartphone sales were powered by 49% Android operating systems as against 19% iOS.
  3. The consumers - be aware that data is everywhere for consumers, and the museum data needs to stand out and where possible link back to the museum, as it will invariably not be accessed via the museum's website.
Rob summed it up well I thought by saying that we need first and foremost to be museum experts not technology experts if we are going to convince and engage with our consumers. More soon.

Julian Bickersteth
Managing Director
internationalconservationservices

Monday, June 27, 2011

Connectedness and museums

We are inundated with information on how the digital world is changing our lives on almost a weekly basis, and one of the issues I struggle with is making sense in a practical way of what we hear and read, i.e. what these changes mean in our professional lives working in museums.

So it is good to report on two interesting documents which have appeared in the last week which provide some hard data to help cut through what it all means.

The first is a report from the Pew Foundation of Washington DC. I blogged about their presentation to Museums and the Web in April, and this is a useful update on internet use. What they have found from their most recent survey is that:
  • 79% of US adults now use the internet.
  • 47% of US adults use at least one social networking site (SNS), which is 59% of those who use the internet. This is close to double those using a SNS in 2008.
  • The average age of SNS users is now 38, up from 33 in 2008, with over half SNS users over 35.
  • 92% of SNS users are on Facebook, 29% on MySpace, 18% used LinkedIn and 13% Twitter (up from 8% a year before).
The second report, which ties in well with this has been produced by the Australia Council. Entitled Connecting://arts audiences online it is a most useful survey of how new technology and platforms are making connecting and engaging with the arts quicker, easier and more open. No surprises there, nor the ability of this technology to enrich the experience, but what I was looking for was up take of this technology. For instance Twitter may appear to be prevalent as a SNS but Pew tells us only 13% of SNS users in the US are engaged with it.

So what I usefully learnt about the Australian online scene is as follows:
  • Half arts audiences have an internet engaged phone and this is growing fast
  • 64% of arts attendees aged 55 and over actively use Facebook
  • 90% of arts organisations have a Facebook presence and 69% had made a wall post in the last week
  • Although 25% of arts audiences have used Twitter, half no longer use their account
  • One in three arts attendees are going on line and engaging with others DURING an arts experience
  • 34% shared photos, audio or video after the event
What do I take from all of this?

Social media provides a new way for audiences to express their affinity for the arts. Arts audiences want to engage with the event before, during and after it to extend, relive and remember the event. Such behaviour is spontaneous amongst younger audiences but needs prompting amongst older audiences.

Museum web sites need to easily link to social media, both to provide a functional means to reach their social media presence, but more importantly to respond to a comment often made during this survey that simply seeing key social media brand logos on an organisation’s web site immediately gives it street cred.

I am doing lots of work with apps and visit tracking at present through our technology company Smarttrack RFID (see the latest announcement), and in my view we are already beyond just producing apps that provide a guide to the exhibit or museum.

Apps now need to allow users to share the experience and interact with the exhibit. This is a world where we need to encourage SNS use big time, as it has the potential to draw a demographic into the museum which is currently not well represented. Whilst I hesitate to draw parallels with the new SNS view on classical concerts (listeners being allowed to photo and tweet during performances), the upside for engagement with artworks, objects and exhibits is enormous and so exciting.

Julian Bickersteth
Managing Director
internationalconservationservices

Monday, May 2, 2011

Museums, mobiles and apps

I often find that the full impact of a conference, especially one so immersive as Museums and the Web 2011 , only really hits home a week or two after the event is over. So, in promising not to mention the conference again, here are my considered thoughts on where the world is in this corner of the museum sector.
  1. The museum in a mobile world was the primary focus of the conference, by which I mean that although tons of other issues were discussed, it is the potential for how mobile technology can significantly change the museum visit, whether through content delivery, visitor interaction or way finding that kept appearing as the most exciting current opportunity. And what became clear is that, just as there is no one single mobile platform (e.g. Android, iOS ( iPhone operating system) etc, there is no uniform way of using mobiles in museums. Indeed as David Bearman, the conference convenor, said the landscape reminds him of the late 1990s when museums were debating whether or not they should have a web site. Now they are debating whether or not they should have an app, and what it should look like. It is going to take some time until an element of uniformity arrives with a ‘standard’ app platform.
  2. Apps are not going to be the latest iteration of audio guides. Not only is the business model going to be different, with museums choosing to do part of the app development in-house, depending on internal capacity and strengths (typically audio guides have been put together by external companies (e.g. Acoustiguide or Antenna) who have then leased the equipment to the museum), but the use to which they will be put is quite different. Using audio guides is essentially a passive activity. Apps are active encouraging interaction both with other users, but also the museum and in some cases the exhibit itself.
  3. This new world of mobiles is going to need some significant organisational change within the museum profession. Mobile use is about a collaborative rather than authoritative approach to learning from exhibits. This is a challenge to the traditional view for museum staff. Social media programs are currently being run by the marketing/PR part of the museums, but it must draw in staff working in cross disciplinary groups from across the whole museum, with more face to face conversations for its opportunities to be maximised.
For a great example of what the world of the app in museums looks like, from internal cross disciplinary involvement to external marketing go no further than the Explorer system at the American Museum of Natural History in New York.

Julian Bickersteth
Managing Director
internationalconservationservices

Friday, April 8, 2011

Museums and the Web 2011

I am in geek land surrounded by shiny new iPad 2s and a sea of tweeters - to be precise I am at Museums and the Web 2011 in Philadelphia, the annual get together of those of us interested in this space. There are apparently nearly 700 of us here from 23 countries. It has a similar buzz as my last attendance in 2009 in Indianapolis, the difference being that this could almost be called Museums and Mobiles, such is the focus on where mobile technology and use is taking us.

Lots to comment on, but I will confine this blog to the opening plenary this morning from Kristen Powell of the Pew Research Centre talking about their Internet and American Life project. Kristen's mission was to update us as museum folk on the latest data on the rise of mobile internet use and social media to help us to identify how these trends are shaping the way that content orientated organisations like museums interact with our audiences.

What came out of her presentation is best summarised in bullet point form. Bear in mind it is US data, but the trends it indicates are in my view global:

  • In 2000 46% of adults used the internet and 53% owned a mobile phone. There was no social networking. Those figures in 2010 were 74% used the internet and 85% owned a mobile phone (surprisingly low in my view). 25% of households do not now have a landline.
  • 69% of internet users, which is half of all American adults, watch videos on line and 14% have uploaded their own video content.
  • Those going on line daily from their phone rose from 36% to 55% last year alone.
  • A typical teenager sends 50 texts a day with 33% of teenagers sending over 100 texts per day.
  • 40% of internet users access social networking sites (SNS) daily with older adults (those over 65) the fastest growing sector, partly because younger adults are already at a very high percentage use.
  • Only 8% of internet users use Twitter compared to 61% for other SNS, i.e. Twitter is not that popular particularly with teenagers.
There were lots more stats, but in summary the emerging themes are that information gathering is becoming portable, participatory and personalised.

So what Kristen sees our role as museums as increasingly being is:
  1. A filter - providing trustworthy information, that is relevant and directly accessible, e.g. by app.
  2. Curators - collecting all relevant material and linking to primary and secondary sources.
  3. A node in a network - making it easy to network, and being prepared to loosen control of content.
  4. Community builders - sharing experiences and listening to feedback.
  5. Tour guides - connecting content to real world locations, using such tools as geo location and augmented reality.
More from Philadelphia shortly!

Julian Bickersteth
Managing Director
internationalconservationservices

Tuesday, March 1, 2011

Understanding our visitors - the loyalty program concept

I hope I am consistent in pushing the line that I am interested in technology for what it can do to improve the museum visitor ‘offering’ (to use a good IT word), rather than getting too engrossed in the technology itself. That’s where my interest lies, which is not to down play those who are more focused on the technology, as we need them exploring what can be done with new technologies. This year’s Museums and the Web conference in Philadelphia, judging by the last one I attended in 2009, will be dominated by the latter group, with the value to me being the insights that can be drawn by such people as Seb Chan from the Powerhouse Museum who is tasked by the Museum to ensure it is at the cutting edge of technological implementation.


And one of my particular interests is seeing how technology developed in larger sectors, e.g. visitor counting and visitor tracking in the retail sector, can be applied to the museum sector. Zoos and aquariums sit in a sector of their own (as do Botanic Gardens), personnel from which we rarely meet at conferences. But not only do they share many common issues, they also draw generally larger numbers than museums – in other words their ’offering’ is more attractive than the museum one.

So I read with interest on how the Cincinnati Zoo has been tapping analytics to improve attendance, as this is an area where museums are not strong, as I have blogged previously. We tend to know a great deal about our web site visitors, through such tools as Google Analytics, but very little about the patterns of physical visitor behaviour. The Cincinnati Zoo happens also to include a Botanical Garden, and is the number one attraction in the city with 1.1 million visitors per year.

Concern about operational efficiencies prompted a review, with a couple of interesting outcomes:

1) Centralisation of revenue operations: Membership, ticketing , food service and merchandise were all operating as stand alone entities, with 16 food service locations and 51 point-of-sale (POS) locations on the site. By consolidating all services using POS software, all revenue generating transactions can be tracked through one point. The result – reduced operational expense and increased revenue by, for example, ensuring staff levels are in tune with actual needs.

2) Understanding member behaviour better: Members are asked to share essential information upon joining the zoo membership program, and then as they visit the zoo they leave a trail of behavioural information by using their bar coded members cards to take advantage of member discounts and special offers. This is analysed to understand attendance and purchasing patterns, and this in turn drives email campaigns based on visit frequency and spending patterns.

Museums obviously have far less of a focus on revenue generation, but retail and catering are an increasingly important part of their operations and their potential for helping the bottom line needs to be maximised.

But it was another feature of Cincinnati Zoo’s focus on a different type of visitor that struck me as having particular application to museums. The Zoo has identified that there are a proportion of visitors who come more than once but are not frequent enough or are averse to becoming members. For these they have instituted a loyalty program, a first, they believe, amongst zoos or museums. By asking for an email address and a post code, they have found a way of getting to know a broader group of visitors and reward good visitors (by discounts and early notification of events) without the upfront cost of membership. The Zoo’s modelling suggests they could gain an extra 50,000 visitors per year this way.

Given that museums typically struggle to build large membership bases, this could be an interesting initiative to watch.

Julian Bickersteth
Managing Director
internationalconservationservices